Log in or sign up


USER:
PASS:

 
 
Animals & Pets
_________________________________________________________________________ | / / | / The Animals / | / / |/_________________________________________________________________________/ | | _ _ _ _ | Chicken | | Purchased From : Horn Ranch | Appearances : White | Price : 1000 | Ranch Level : 1 | Residence : Coop | Breeding : Yes; use the incubator in the coop | Time to Birth : 7 days | Time to Adulthood : 7 days | Lifespan : 2 years | Product Prices : Mayonnaise (with Mayo Maker); get daily. | : 80G / 100G / 120G / 190G | : | : Chicken Egg; get daily. | : 50G / 80G / 110G / 150G | _ _ | Cow | | Purchased From : Horn Ranch | Appearances : Black & White; Black; Brown | Price : 1200 (newborn), 2400 (adult) | Ranch Level : 1 (newborn), 2 (adult) | Residence : Barn | Breeding : Yes; use a Miracle Potion from Horn Ranch | Time to Birth : 14 days | Time to Adulthood : 14 days | Lifespan : 3 years | Product Prices : Cow Milk (with Milker); get daily. | : 170G / 260G / 350G / 510G | : | : Cow Butter (with Milker; Butter Maker); get daily. | : 190G / 280G / 370G / 560G | : | : Cow Cheese (with Milker; Cheese Maker); get daily. | : 190G / 280G / 370G / 560G | _ _ _ | Duck | | Purchased From : Horn Ranch | Appearances : White | Price : 800 | Ranch Level : 1 | Residence : Coop | Breeding : Yes; use the incubator in the coop | Time to Birth : 7 days | Time to Adulthood : 7 days | Lifespan : 2 years | Product Prices : Duck Egg; get every 2 days. | : 80G / 120G / 160G / 240G | : | : Duckonnaise (with Mayo Maker); get every 2 days. | : 140G | _ _ _ | Goat | | Purchased From : Horn Ranch | Appearances : White; Black | Price : 1500 (newborn), 3000 (adult) | Ranch Level : 3 (newborn), 4 (adult) | Residence : Barn | Breeding : Yes; use a Miracle Potion from Horn Ranch | Time to Birth : 7 days | Time to Adulthood : 14 days | Lifespan : 2.5 years | Product Prices : Goat Butter (with Milker; Butter Maker); get daily. | : 150G / 250G / 350G / 530G | : | : Goat Milk (with Milker); get daily. | : 140G / 230G / 310G / 480G | : | : Goat Cheese (with Milker; Cheese Maker); get daily. | : 150G / 250G / 350G / 530G | Note : In addition to the Horn Ranch level, your barn must be | : at Level 2 to buy a goat. | _ _ _ | Horse | | Purchased From : Horn Ranch | Appearances : White; Black | Price : 2000 (newborn), 4000 (adult) | Ranch Level : 2 (newborn), 3 (adult) | Residence : Barn | Breeding : Yes; use a Miracle Potion from Horn Ranch | Time to Birth : 14 days | Time to Adulthood : 14 days | Lifespan : 3 years | _ _ _ _ | Ostrich | | Purchased From : Horn Ranch | Appearances : Black | Price : 3000 (newborn), 6000 (adult) | Ranch Level : 4 (newborn), 4 (adult) | Residence : Barn | Breeding : Yes; use Ostrich Egg incubator in the barn | Time to Birth : 7 days | Time to Adulthood : 14 days | Lifespan : 3 years | Product Prices : Ostrich Egg; get every 6 days. | : 350G / 530G / 700G / 1050G | : | : Ostonnaise (with Mayo Maker); get every 6 days. | : 450G | Note : In addition to the Horn Ranch level, your barn must be | : at Level 3 to buy an ostrich. | _ _ _ | Sheep | | Purchased From : Horn Ranch | Appearances : Gray; White; Brown; Black | Price : 1800 (newborn), 3600 (adult) | Ranch Level : 1 (newborn), 1 (adult) | Residence : Barn | Breeding : Yes; use a Miracle Potion from Horn Ranch | Time to Birth : 7 days | Time to Adulthood : 14 days | Lifespan : 2.5 years | Product Prices : Sheep Butter (with Milker; Butter Maker); get every 4 | : days. | : 130G / 230G / 330G / 510G | : | : Sheep Milk (with Milker); get every 4 days. | : 120G / 210G / 300G / 460G | : | : Wool Yarn (with Sheers; Yarn Maker); get every 4 days. | : 680G / 1010G / 1340G / 2000G / 810G (Red) / 680G | : (Yellow) / 680G (Green) / 1000G (Blue) / 680G (Purple) | : | : Sheep Cheese (with Milker; Cheese Maker); get every 4 | : days. | : 130G / 230G / 330G / 510G | _ _ _ _ _ | Silkworm | | Purchased From : Horn Ranch | Appearances : White | Price : 4000 | Ranch Level : 1 | Residence : Coop | Breeding : No; cannot be bred | Lifespan : 1.5 years | Product Prices : Cocoon (with Nothing); get every 4 days. | : 660G / 990G / 1320G / 1980G | : | : Silk Yarn (with Yarn Maker); get every 4 days. | : 730G / 1090G / 1450G / 2180G / 860G (Red) / 730G (Yellow) | : / 730G (Green) / 1060G (Blue) / 730G (Purple) | Note : Silkworms will not be available until you have upgraded | : your coop to Large. | \____________________________________________________________________________ _____________________________________________________________________________/ ______________________________________________________________________ ______________________________________________________________________ // // // Pets // // "You can say any fool thing to a dog, and // // the dog will give you this look that says, // // 'My God, you're right! I never would've // // thought of that!'" -Dave Barry // // // //___________________________________________________________________// |/ | The Pets system debuted in Tree of Tranquility, but didn't work all that | well. It took an age and a half to... oh wait, this is a guide, not a | review. | | The Pets system in Animal Parade is much improved over the one in Tree of | Tranquility. Pets are easier to befriend, and they actually do stuff this | time instead of just hanging around your house getting in your way. | | _________________________________________________________________________ | / / | / Pet Mechanics / | / / |/_________________________________________________________________________/ | | Pets are wild animals that reside in various locations around the game | world. At first, they'll live outside, following their own little routines. | But as you meet and befriend them, they'll come to be open to being adopted | in your household. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Meeting the Pets \ | \ | There are two dozen different wild animals around the game world. You'll | find them in various different locations, and some are only available in | certain seasons. Bears, for example, all seem to disappear into their caves | in the winter. | | To meet a wild animal, just go find it and talk to it by pressing A. You | can find the various locations of the wild animals in the sections below. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Befriending Pets \ | \ | Once you've met a potential pet, it will be added to the Wild Animals | screen on your menus. Now it's time to start befriending the animal. | | There are three things to do to befriend an animal: | - Pet it, by pressing A when you're nearby -- note that you'll only get | the 'petting' bonus once per day. | - Give it gifts, by pulling out a gift and pressing A toward the animal | to give it to them. Most animals like most gifts, but they all have | their favorites. | - "Rub" it using the second controller. | | The most efficient thing to do with gifts is just to give the pet gifts | until it stops accepting them: that means you've reached the maximum heart | level bonus you can receive for the day. | | Monitor the number of hearts each animal has on the menu screen: when the | animal reaches 6 hearts, you'll get the chance to invite the wild animal to | be your pet. | |\______________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Adopting Pets \ | \ | To adopt a wild animal, you need to raise its heart level to 6 hearts. | After that, you'll receive a prompt about adopting it every time you talk | to the animal. | | If you choose to adopt it, the animal will move into your house. The number | of animals you can adopt is limited by your house size, though: like Tree | of Tranquility, you can have as many pets as the current level of your | house, for a maximum of four pets in a level 4 house. If you adopt a new | wild animal when you're already at the maximum, you'll get the chance to | kick one of your current animals out -- but you won't get that option | unless you're adopting a new animal, so once you adopt an animal, you're | guaranteed to always have at least that many pets. | | Most animals will live on the main floor of your house, but the two biggest | -- the Bear and the Panda (not the cubs of either) will live on the top | floor, and therefore for those you have to have a Level 4 house. Those two | animals still count against the four total animals you can have, even | though they live upstairs. | | Once you adopt a pet, it will move from the Wild Animals list on your menus | to the Pets list, and will be identified by the name you give it instead of | its animal type. | |\____________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Owning Pets \ | \ | Pets in Animal Parade aren't just decorative: they actually serve multiple | purposes. You can still pet them and give them food once you've adopted | them, but now you can do two new things: train them and walk with them. | | _ _ _ _ _ | Training | | Remember that whistle that Owen gave you? It's not just for whistling for | circus animals; it can also be used to teach your pets some tricks. The | system is simple: while facing the animal really close (as if you're using | a tool on it), use the whistle. The animal nearest to you will do a trick. | If it knows more than one trick, it'll let you choose which to do. | | You can do this once a day, and as you do it more and more, the trick your | pet does will get more difficult. There's nothing more to it than that -- | just do it once per day, and you'll notice the pet does cooler things. | | But, there's a purpose to all this: the Pet Contest at the Animal Festival. | At the Animal Festival, you can enter your pet into a trick contest, where | the best trick wins. The more you've trained the pet you enter, the better | chance it has to win. | | _ _ _ _ | Walking | | When you talk to a pet in the morning, you'll get the option to take a walk | with it. If you accept, it'll follow behind you. You can have up to three | pets follow you (or your spouse, or any of your kids can count as one as | well). | | Be careful as the pet will get annoyed with you if you get out of sight | (basically, if the pet is no longer on screen). This can be a problem if | you're walking with a slow animal, but remember you can always pick it up | and carry it back, except for the large animals. | | Walking with the animal will raise its affection. It appears that the | duration of the walk impacts how much their heart level rises, so may as | well take them for longer walks. Just don't get out of their sight or | they'll get sad. | | Walking has another purpose those: animals will dig up mushrooms and herbs | when they're out walking with you. It'll only work when they're on screen | with you and moving (and thus, you're moving), but as long as that's true | they'll dig up some mushrooms and herbs for you to pick up. So, it's good | to take pets with you when you go out to do your chores in the morning. | | _________________________________________________________________________ | / / | / The Pets / | / / |/_________________________________________________________________________/ | | _ _ _ _ _ | Baby Boar | | Location : Outside Horn Ranch | Appearance : Small, brown pig-looking boar. | Seasons : Year-Round | Note : | _ _ _ _ | Beagle | | Location : outside the Church | Appearance : Small, brown dog. | Seasons : Spring & Summer | Note : | _ _ _ | Bear | | Location : Near the Goddess Spring in Garmon Mine District | Appearance : Large, brown bear | Seasons : Spring, Summer & Fall | Note : You can only adopt the Bear if you have a Level 4 house. The | : Bear will live upstairs. | _ _ _ _ _ | Bear Cub | | Location : Near the Goddess Spring in Garmon Mine District (near its | : mother) | Appearance : Small, brown bear. | Seasons : Spring, Summer & Fall | Note : Note that this is a Bear Cub, and will live downstairs in your | : house. Its mother, if adopted, will live upstairs. | _ _ _ _ _ | Black Cat | | Location : outside the Church | Appearance : Small, black cat. | Seasons : Year-Round | Note : | _ _ _ _ _ _ _ | Border Collie | | Location : Near Town Hall | Appearance : Large, black and white dog. | Seasons : Year-Round | Note : | _ _ _ _ _ _ _ | Brown Weasel | | Location : In Fugue Forest, near the witch's house | Appearance : Small, brown weasel. | Seasons : Spring & Summer | Note : | _ _ _ _ _ | Chipmunk | | Location : At the fork in Flute Fields | Appearance : Small, brown squirrel. | Seasons : Year-Round | Note : | _ _ _ | Frog | | Location : Flute Fields, near the river bank | Appearance : Small, green frog. | Seasons : Year-Round | Note : | _ _ _ _ _ _ _ _ | Great Pyrenees | | Location : outside the Church | Appearance : Large, white dog. | Seasons : Year-Round | Note : | _ _ _ _ _ _ _ | Mallard Duck | | Location : By the pond, near the waterfall in Garmon Mine District | Appearance : Small, brown and green duck, | Seasons : Winter | Note : Note that this duck won't lay any eggs or live in your coop. | : Why is it different? I have no idea. | _ _ _ _ | Monkey | | Location : Toward the East side of Garmon Mine District | Appearance : Medium-sized brown chimp. | Seasons : Winter | Note : | _ _ _ _ _ _ _ | Orange Tabby | | Location : Behind the Inn | Appearance : Small, orange cat. | Seasons : Year-Round | Note : | _ _ _ | Panda | | Location : Behind Pineapple Inn on Toucan Island | Appearance : Large, black and white panda bear. | Seasons : Spring, Summer & Fall | Note : You can only adopt the Panda if you have a Level 4 house. The | : Panda will live upstairs. | _ _ _ _ _ | Panda Cub | | Location : Behind Pineapple Inn on Toucan Island (near its mother) | Appearance : Small, black and white panda bear. | Seasons : Spring, Summer & Fall | Note : Note that this is a Panda Cub, and will live downstairs in | : your house. Its mother, if adopted, will live upstairs. | _ _ _ _ _ _ _ _ | Patched Rabbit | | Location : Flute Fields, near the waterwheel | Appearance : Small, black rabbit. | Seasons : Fall & Winter | Note : | _ _ _ _ | Penguin | | Location : Toucan Island | Appearance : Small, black and white penguin. | Seasons : Year-Round | Note : | _ _ _ _ | Raccoon | | Location : In Fugue Forest, near the witch's house | Appearance : Small, brown raccoon. | Seasons : Year-Round | Note : | _ _ _ _ _ | Shiba Inu | | Location : outside the Church | Appearance : Small, black dog. | Seasons : Fall & Winter | Note : | _ _ _ | Snake | | Location : Outside the Lower Garmon Mine | Appearance : Long, thin, green snake. | Seasons : Spring, Summer & Fall | Note : | _ _ _ _ | Turtle | | Location : In Fugue Forest, near the witch's house | Appearance : Small, green turtle. | Seasons : Year-Round | Note : | _ _ _ _ _ | White Cat | | Location : Near the Lighthouse | Appearance : Small, white cat. | Seasons : Year-Round | Note : | _ _ _ _ _ _ _ | White Rabbit | | Location : Flute Fields, near the beach | Appearance : Small, white rabbit. | Seasons : Spring & Summer | Note : | _ _ _ _ _ _ _ | White Weasel | | Location : In Fugue Forest, towards the end of the main path | Appearance : Small, grey weasel. | Seasons : Fall & Winter | Note : | \____________________________________________________________________________ _____________________________________________________________________________/