______________________________________________________________________
// //
// Tools //
// "We shall neither fail nor falter. //
// We shall not weaken or tire. Give //
// us the tools and we will finish the //
// job." -Winston Churchill //
// //
//___________________________________________________________________//
|/
| As with other recent Harvest Moon games, there are three types of tools
| you'll use throughout the game: six main "upgradeable" tools and several
| other "non-upgradeable" and "one-time use" tools. The three categories
| function mostly independently, but there are just enough similar
| characteristics to warrant a unified section to start us off.
|
| _________________________________________________________________________
| / /
| / Tool Basics /
| / /
|/_________________________________________________________________________/
|
| Tools function much like any other item. They take up a spot in your
| rucksack, can be moved around, and can be stored away in the toolbox or
| your cabinets. When you pull a tool out, it'll appear in your hands just
| like an item. Pressing A, though, will use the tool instead of giving the
| item away or putting it down.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Basic Tool Usage \
| \
| To equip a tool, pull it out of your rucksack. It'll appear in your hands.
| Press A to use it. Usually, you can use any tool at any time -- but it'll
| only have an effect if you're standing near something relevant. For
| example, the milker will only really do anything if you're facing an animal
| that gives milk, and the axe will only do something if you're facing a
| tree, stump or twig.
|
| Every time you use a tool, it'll use some of your stamina. Stamina's
| displayed in the bottom left hand corner of the screen. Different tools use
| different amounts of stamina: a brush, for example, barely uses any, while
| the hammer and axe use a fair amount.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Obtaining Tools \
| \
| When you get started, you'll be given two tools: the Watering Can and the
| Hoe. These are the only two tools necessary for planting and growing crops,
| but you'll need others. Here's how you can obtain them:
| - Sickle: Obtained the first time you talk to Hannah at Horn Ranch.
| - Axe: Obtained during the Fix the Bridge event: see the Events section
| by searching for [-EVENT-] without the spaces for more information.
| - Hammer: Obtained the first time you talk to Owen inside the Lower
| Garmon Mine.
| - Fishing Rod: Obtained the first time you talk to Toby by the river in
| Flute Fields.
| - Camera: Obtained the first time you talk to Simon at Simon's Studio.
| - Brush, Milker, Shears & Bell: These four animal-related items can be
| purchased from Hannah at Horn Ranch.
| - Animal Medicine & Miracle Potions: These other animal-related items are
| tools, but can also only be used once. They can also be purchased from
| Hannah at Horn Ranch, though certain ones won't be available until Horn
| Ranch has leveled up. Search for [-STRLV-] without the dashes for more
| information.
| - Seeds: Seeds aren't usually thought of as tools, but really they
| function the exact same way. You can purchase seeds from Marimba Farm,
| Taylor's Seeds, Pineapple Inn, or several festivals.
|
|\______________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Upgrading vs. Leveling \
| \
| The most important tools are the upgradeable tools: the Watering Can, Hoe,
| Sickle, Axe, Hammer and Fishing Rod. These are the ones you'll use most
| often, and they are all similar in that they can be improved in two
| separate ways.
|
| This is surprisingly difficulty to understand, so I'm going to introduce
| two terms that the game only uses loosely: Upgrade and Level.
|
| _ _ _ _ _ _ _ _ _ _
| What Do They Mean?
|
| A tool's Upgrade refers simply to how many upgrades you've had done to the
| tool at the Blacksmith's Shop. There are five levels above where the tool
| starts out: Iron, Copper, Silver, Gold and Goddess. We'll get to how to
| upgrade later, but remember: 'Upgrade' means what type of metal it is
| currently made of.
|
| A tool's Level refers to how skilled you are with the tool. There are five
| total levels, including the way the tool starts out initially. A tool's
| Level increases solely through using it; but again, we'll get to that
| later.
|
| Now, here's the change from Tree of Tranquility: in Animal Parade, Upgrade
| and Level ARE related. You can upgrade your tools all you want, and they'll
| use less stamina -- so for upgrades, you don't need to be concerned with
| level. But, when you Level a tool, you must also Upgrade it before you can
| use its 'powered-up' technique.
|
| _ _ _ _ _ _ _ _ _ _ _
| What Do They Affect?
|
| A tool's Upgrade mostly impact how much stamina it consumes when you use
| it. The original Hoe you get, for example, will use a lot of stamina every
| time you swing it. A Gold Hoe will use much, much less. For most of the
| upgradeable tools, that's the only difference: the exception is the Fishing
| Rod. Upgrading the Fishing Rod will make it consume less stamina, but it
| will also increase your chances of catching rare fish. But I'll explain
| that more fully later.
|
| A tool's Level will actually affect how strong the tool is. For example, a
| Level 1 Watering Can can only water one square at a time; a level 2 one can
| water two at a time. That goes for the hoe, sickle and hammer as well. For
| the axe, since trees are rarely adjacent, Leveling allows you to shop a
| tree or stump in fewer hits.
|
| But, Leveling a tool will not automatically unlock its higher power.
| Instead, you have to hold down A to charge the tool up every time you use
| it. You'll see a little animation for every level you power up. Just
| release the A button to stop powering up and use the tool at its current
| powered strike.
|
| Additionally, as mentioned above, you must Upgrade a tool to unlock its
| Leveled-up ability. So, if you Level your watering can to level 2 (where it
| can water 2 spaces at a time), you'll need to Upgrade it to Iron.
| Similarly, Copper is required to use a tool's level 3 skill; Silver for
| level 4; and Gold for level 5.
|
| _ _ _ _ _ _ _ _ _ _ _ _
| How Do I Level/Upgrade?
|
| For Upgrades, you'll have to take a trip to any of the mines and the
| Blacksmith's Shop. You'll need three of a particular metal to buy the
| upgrade to that level (Iron, Copper, Silver, Gold or Rare Metal for
| 'Goddess' tools). After you get that from a mine, go to the Blacksmith's
| Shop and talk to Ramsey. There, you'll be able to choose your tool upgrade.
| Be aware, they're pretty expensive, and you have to buy all of them in
| order (regular to Iron, Iron to Copper, etc. -- you can't skip straight
| from Iron to Gold or anything like that).
|
| Fortunately, Levels are easier to come by. You'll earn levels simply
| through using the tool. For most tools, simply using it no matter the area
| or situation will earn a little experience, but you'll get more for
| actually using the tool properly. So while you technically can just water
| or till the same square over and over to level the Watering Can or Hoe,
| it'll be more efficient to use them to actually water dry crops or till
| plain soil. Levels are tiered such that each level is significantly harder
| to reach than the previous one: only the most hardcore Harvest Moon players
| will reach Level 5 on any tool.
|
| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| So What's So Special About the Fishing Rod?
|
| The Fishing Rod operates under some pretty specific other mechanics.
|
| The Level of the rod corresponds to what types of fish you're able to
| catch; you simply cannot catch the rarest fish without a high-level rod.
| They just won't come.
|
| The Upgrade of the rod won't change what fish you can catch, but it will
| improve the odds of catching a rarer fish. You might get lucky and catch a
| rare fish with a lower-level rod, but you'll probably need to Upgrade.
|
| So, with a Goddess Fishing Rod at Level 1, you won't be able to catch any
| rare fish. With a regular Fishing Rod at Level 5, you could technically
| catch rare fish, but it'll take a lot of luck and patience. For best
| results, you'll need a combination of a high-level and high-upgrade rod.
|
| _________________________________________________________________________
| / /
| / Upgradeable Tools /
| / /
|/_________________________________________________________________________/
|
| Upgradeable tools are the main category of tools, which function according
| to the leveling and upgrading rules outlined above. If you're still unclear
| on the difference between leveling and upgrading, scroll up a bit and
| re-read.
|
|\____ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Axe \
| \
| _ _ _ _ _ _
| Basic Info
|
| Obtained : Obtained in the Fix the Bridge event (meet Bo in Garmon Mine
| : District at the beginning of the game).
| Purpose : Chops down trees, cuts apart stumps and breaks up twigs to give
| : you lumber for home, barn and coop upgrades.
| Usage : Stand facing the tree, stump or twig, equip the axe and use it.
| : For trees and stumps, it will take multiple swings. You can
| : charge the tool up by holding the button while your character
| : goes through a series of animations - but be sure not to try to
| : charge it to a level you haven't accessed yet, or else the swing
| : will fail and you'll lose some stamina.
| Effect : When enough chops are used, a tree will become a stump
| : surrounded by twigs. Chopping the stump will create another
| : twig. Chopping the twigs will add lumber to your lumber stock.
|
| _ _ _ _ _ _ _ _
| Upgrading Info
|
| Iron Upgrade : Take the regular Axe, 2400G, and 3 Iron (not Iron
| : Ore) to Ramsey. Note Ramsey will only upgrade
| : tools after you've rung the Red Bell.
| Iron Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 2 once your tool has Leveled up.
| Copper Upgrade : Take the Iron Axe, 6000G, and 3 Copper (not Copper
| : Ore) to Ramsey. Note Ramsey will only upgrade
| : tools after you've rung the Red Bell.
| Copper Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 3 once your tool has Leveled up.
| Silver Upgrade : Take the Copper Axe, 12000G, and 3 Silver (not
| : Silver Ore) to Ramsey. Note Ramsey will only
| : upgrade tools after you've rung the Red Bell.
| Silver Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 4 once your tool has Leveled up.
| Gold Upgrade : Take the Silver Axe, 24000G, and 3 Gold (not Gold
| : Ore) to Ramsey. Note Ramsey will only upgrade
| : tools to Gold after his shop has leveled to Level
| : 3.
| Gold Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 5 once your tool has Leveled up.
| Goddess Upgrade : Take the Gold Axe, 48000G, and 3 Rare Metal (not
| : Rare Ore) to Ramsey. Note Ramsey will only upgrade
| : tools to Goddess after you've completed the main
| : plotline.
| Goddess Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 6 once your tool has Leveled up.
|
| _ _ _ _ _ _ _
| Leveling Info
|
| How to Level : The Axe is leveled every time it is swung at all. It levels
| : faster when it hits trees, stumps and twigs. Don't forget:
| : charges cannot be used until the corresponding upgrade is
| : purchased (Iron for one charge, Copper for two, Silver for
| : three, Gold for four, Goddess for five).
| One-Charge : The Axe will destroy trees and stumps in half as many
| : one-charge hits as no-charge hits.
| Two-Charge : The Axe will destroy trees and stumps in one-third as many
| : two-charge hits as no-charge hits.
| Three-Charge : The Axe will destroy trees and stumps in one-sixth as many
| : three-charge hits as no-charge hits.
| Four-Charge : The Axe will destroy trees and stumps in one-twelfth as many
| : four-charge hits as no-charge hits.
| Five-Charge : The Axe will destroy any tree or stump in one five-charge
| : hit.
|
|\____________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Fishing Rod \
| \
| _ _ _ _ _ _
| Basic Info
|
| Obtained : Obtained from Toby the first time you meet him by the Waterwheel
| : in Flute Fields.
| Purpose : Catches fish from any of the various fishing spots around the
| : game world.
| Usage : Stand facing a body of water, equip the fishing rod and use it.
| : Then, wait. When a fish is caught, you'll see an animation, hear
| : a sound and feel a vibration on the controller. Then, press A as
| : quickly as possible until the fish is caught. You can charge the
| : tool up by holding the button while your character goes through
| : a series of animations - but be sure not to try to charge it to
| : a level you haven't accessed yet, or else the swing will fail
| : and you'll lose some stamina.
| Effect : If a fish is caught, it will replace the tool in your
| : character's hand. If no fish is caught, the reel will be brought
| : in and the rod will remain in your hands.
|
| _ _ _ _ _ _ _ _
| Upgrading Info
|
| Iron Upgrade : Take the regular Fishing Rod, 2400G, and 3 Iron
| : (not Iron Ore) to Ramsey. Note Ramsey will only
| : upgrade tools after you've rung the Red Bell.
| Iron Upgrade Effect : Uses less stamina, increases your odds of catching
| : rarer fish, and allows you to charge your tool to
| : Level 2 once your tool has Leveled up.
| Copper Upgrade : Take the Iron Fishing Rod, 6000G, and 3 Copper
| : (not Copper Ore) to Ramsey. Note Ramsey will only
| : upgrade tools after you've rung the Red Bell.
| Copper Upgrade Effect : Uses less stamina, increases your odds of catching
| : rarer fish, and allows you to charge your tool to
| : Level 3 once your tool has Leveled up.
| Silver Upgrade : Take the Copper Fishing Rod, 12000G, and 3 Silver
| : (not Silver Ore) to Ramsey. Note Ramsey will only
| : upgrade tools after you've rung the Red Bell.
| Silver Upgrade Effect : Uses less stamina, increases your odds of catching
| : rarer fish, and allows you to charge your tool to
| : Level 4 once your tool has Leveled up.
| Gold Upgrade : Take the Silver Fishing Rod, 24000G, and 3 Gold
| : (not Gold Ore) to Ramsey. Note Ramsey will only
| : upgrade tools to Gold after his shop has leveled
| : to Level 3.
| Gold Upgrade Effect : Uses less stamina, increases your odds of catching
| : rarer fish, and allows you to charge your tool to
| : Level 5 once your tool has Leveled up.
| Goddess Upgrade : Take the Gold Fishing Rod, 48000G, and 3 Rare
| : Metal (not Rare Ore) to Ramsey. Note Ramsey will
| : only upgrade tools to Goddess after you've
| : completed the main plotline.
| Goddess Upgrade Effect : Uses less stamina, increases your odds of catching
| : rarer fish, and allows you to charge your tool to
| : Level 6 once your tool has Leveled up.
|
| _ _ _ _ _ _ _
| Leveling Info
|
| How to Level : The Fishing Rod is leveled every time it is swung and hits
| : the water. It levels faster when it is used to real fish in,
| : based on the number of button presses it takes to reel in
| : the fish. Don't forget: charges cannot be used until the
| : corresponding upgrade is purchased (Iron for one charge,
| : Copper for two, Silver for three, Gold for four, Goddess for
| : five).
| One-Charge : With one charge, the Fishing Rod will cast a bit further,
| : allowing you to catch slightly rarer fish.
| Two-Charge : With one charge, the Fishing Rod will cast somewhat further,
| : allowing you to catch somewhat rarer fish.
| Three-Charge : With one charge, the Fishing Rod will cast even further,
| : allowing you to catch rarer fish.
| Four-Charge : With one charge, the Fishing Rod will cast much further,
| : allowing you to catch significantly rarer fish.
| Five-Charge : With one charge, the Fishing Rod will cast much, much
| : further, allowing you to catch much, much rarer fish.
|
|\______ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Hammer \
| \
| _ _ _ _ _ _
| Basic Info
|
| Obtained : Obtained from Owen the first time you meet him inside the outer
| : entrance to Garmon Mine (after completing the Fix the Bridge
| : event).
| Purpose : Breaks apart boulders and stone to give you stone lumber for
| : home, barn and coop upgrades.
| Usage : Stand facing the boulder or stone, equip the hammer and use it.
| : For boulders, it will take multiple swings. You can charge the
| : tool up by holding the button while your character goes through
| : a series of animations - but be sure not to try to charge it to
| : a level you haven't accessed yet, or else the swing will fail
| : and you'll lose some stamina.
| Effect : When enough swings are used, a boulder will become a collection
| : of rocks. Smashing a rock will add stone lumber to your stone
| : lumber stock. In the mine, smashing a rock or crystal may unveil
| : Ores, Wonderfuls, items or affliction gasses.
|
| _ _ _ _ _ _ _ _
| Upgrading Info
|
| Iron Upgrade : Take the regular Hammer, 2400G, and 3 Iron (not
| : Iron Ore) to Ramsey. Note Ramsey will only upgrade
| : tools after you've rung the Red Bell.
| Iron Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 2 once your tool has Leveled up.
| Copper Upgrade : Take the Iron Hammer, 6000G, and 3 Copper (not
| : Copper Ore) to Ramsey. Note Ramsey will only
| : upgrade tools after you've rung the Red Bell.
| Copper Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 3 once your tool has Leveled up.
| Silver Upgrade : Take the Copper Hammer, 12000G, and 3 Silver (not
| : Silver Ore) to Ramsey. Note Ramsey will only
| : upgrade tools after you've rung the Red Bell.
| Silver Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 4 once your tool has Leveled up.
| Gold Upgrade : Take the Silver Hammer, 24000G, and 3 Gold (not
| : Gold Ore) to Ramsey. Note Ramsey will only upgrade
| : tools to Gold after his shop has leveled to Level
| : 3.
| Gold Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 5 once your tool has Leveled up.
| Goddess Upgrade : Take the Gold Hammer, 48000G, and 3 Rare Metal
| : (not Rare Ore) to Ramsey. Note Ramsey will only
| : upgrade tools to Goddess after you've completed
| : the main plotline.
| Goddess Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 6 once your tool has Leveled up.
|
| _ _ _ _ _ _ _
| Leveling Info
|
| How to Level : The Hammer is leveled every time it is swung at all. It
| : levels faster when it hits boulders, stones, rocks or
| : crystals in the mines. Don't forget: charges cannot be used
| : until the corresponding upgrade is purchased (Iron for one
| : charge, Copper for two, Silver for three, Gold for four,
| : Goddess for five).
| One-Charge : With one charge, the Hammer can hit two squares directly in
| : front of you with one swing. It can also destroy boulders in
| : fewer strikes. The stamina consumption will be the same as a
| : regular swing.
| Two-Charge : With two charges, the Hammer can hit three squares directly
| : in front of you with one swing. It can also destroy boulders
| : in fewer strikes. The stamina consumption will be the same
| : as a regular swing.
| Three-Charge : With three charges, the Hammer can hit nine squares directly
| : in front of you in a 3x3 formation with one swing. It can
| : also destroy boulders in fewer strikes. The stamina
| : consumption will be the same as a regular swing.
| Four-Charge : With four charges, the Hammer can hit twelve squares
| : directly in front of you in a 3x4 formation (four squares
| : out from your character) with one swing. It can also destroy
| : boulders in fewer strikes. The stamina consumption will be
| : the same as a regular swing.
| Five-Charge : With five charges, the Hammer can hit twenty squares
| : directly in front of you in a 4x5 formation (four squares
| : out from your character) with one swing. It can also destroy
| : boulders in fewer strikes. The stamina consumption will be
| : the same as a regular swing.
|
|\____ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Hoe \
| \
| _ _ _ _ _ _
| Basic Info
|
| Obtained : Obtained automatically at the beginning of the game.
| Purpose : Tills soil for planting seeds.
| Usage : Stand facing untilled soil, equip the hoe and use it. The soil
| : in range will turn up tilled. You can charge the tool up by
| : holding the button while your character goes through a series of
| : animations - but be sure not to try to charge it to a level you
| : haven't accessed yet, or else the swing will fail and you'll
| : lose some stamina.
| Effect : The untilled squares in range of the hoe will be tilled. If
| : there are any seeds that have not sprouted in that range,
| : they'll be dug up.
|
| _ _ _ _ _ _ _ _
| Upgrading Info
|
| Iron Upgrade : Take the regular Hoe, 2400G, and 3 Iron (not Iron
| : Ore) to Ramsey. Note Ramsey will only upgrade
| : tools after you've rung the Red Bell.
| Iron Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 2 once your tool has Leveled up.
| Copper Upgrade : Take the Iron Hoe, 6000G, and 3 Copper (not Copper
| : Ore) to Ramsey. Note Ramsey will only upgrade
| : tools after you've rung the Red Bell.
| Copper Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 3 once your tool has Leveled up.
| Silver Upgrade : Take the Copper Hoe, 12000G, and 3 Silver (not
| : Silver Ore) to Ramsey. Note Ramsey will only
| : upgrade tools after you've rung the Red Bell.
| Silver Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 4 once your tool has Leveled up.
| Gold Upgrade : Take the Silver Hoe, 24000G, and 3 Gold (not Gold
| : Ore) to Ramsey. Note Ramsey will only upgrade
| : tools to Gold after his shop has leveled to Level
| : 3.
| Gold Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 5 once your tool has Leveled up.
| Goddess Upgrade : Take the Gold Hoe, 48000G, and 3 Rare Metal (not
| : Rare Ore) to Ramsey. Note Ramsey will only upgrade
| : tools to Goddess after you've completed the main
| : plotline.
| Goddess Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 6 once your tool has Leveled up.
|
| _ _ _ _ _ _ _
| Leveling Info
|
| How to Level : The Hoe is leveled every time it is swung and strikes a
| : square of soil. It levels faster if that square of soil was
| : previously untilled. Don't forget: charges cannot be used
| : until the corresponding upgrade is purchased (Iron for one
| : charge, Copper for two, Silver for three, Gold for four,
| : Goddess for five).
| One-Charge : With one charge, the Hoe can hit two squares directly in
| : front of you with one swing. The stamina consumption will be
| : the same as a regular swing.
| Two-Charge : With two charges, the Hoe can hit three squares directly in
| : front of you with one swing. The stamina consumption will be
| : the same as a regular swing.
| Three-Charge : With three charges, the Hoe can hit nine squares directly in
| : front of you in a 3x3 formation with one swing. The stamina
| : consumption will be the same as a regular swing.
| Four-Charge : With four charges, the Hoe can hit twelve squares directly
| : in front of you in a 3x4 formation (four squares out from
| : your character) with one swing. The stamina consumption will
| : be the same as a regular swing.
| Five-Charge : With five charges, the Hoe can hit twenty squares directly
| : in front of you in a 4x5 formation (four squares out from
| : your character) with one swing. The stamina consumption will
| : be the same as a regular swing.
|
|\______ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Sickle \
| \
| _ _ _ _ _ _
| Basic Info
|
| Obtained : Obtained from Hannah the first time you meet her at the store in
| : Horn Ranch.
| Purpose : Cuts down weeds, crops and grass to use for fodder.
| Usage : Stand facing the weed, crop or grass, equip the sickle and use
| : it. Anything growing in range will be cut. You can charge the
| : tool up by holding the button while your character goes through
| : a series of animations - but be sure not to try to charge it to
| : a level you haven't accessed yet, or else the swing will fail
| : and you'll lose some stamina.
| Effect : Whatever was in front of the sickle when it was used will
| : disappear. If it was grass, fodder will be added to your stock.
|
| _ _ _ _ _ _ _ _
| Upgrading Info
|
| Iron Upgrade : Take the regular Sickle, 2400G, and 3 Iron (not
| : Iron Ore) to Ramsey. Note Ramsey will only upgrade
| : tools after you've rung the Red Bell.
| Iron Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 2 once your tool has Leveled up.
| Copper Upgrade : Take the Iron Sickle, 6000G, and 3 Copper (not
| : Copper Ore) to Ramsey. Note Ramsey will only
| : upgrade tools after you've rung the Red Bell.
| Copper Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 3 once your tool has Leveled up.
| Silver Upgrade : Take the Copper Sickle, 12000G, and 3 Silver (not
| : Silver Ore) to Ramsey. Note Ramsey will only
| : upgrade tools after you've rung the Red Bell.
| Silver Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 4 once your tool has Leveled up.
| Gold Upgrade : Take the Silver Sickle, 24000G, and 3 Gold (not
| : Gold Ore) to Ramsey. Note Ramsey will only upgrade
| : tools to Gold after his shop has leveled to Level
| : 3.
| Gold Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 5 once your tool has Leveled up.
| Goddess Upgrade : Take the Gold Sickle, 48000G, and 3 Rare Metal
| : (not Rare Ore) to Ramsey. Note Ramsey will only
| : upgrade tools to Goddess after you've completed
| : the main plotline.
| Goddess Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 6 once your tool has Leveled up.
|
| _ _ _ _ _ _ _
| Leveling Info
|
| How to Level : The Sickle is leveled every time it is used in any way. It
| : levels faster if it hits some weeds, crops or grass. Don't
| : forget: charges cannot be used until the corresponding
| : upgrade is purchased (Iron for one charge, Copper for two,
| : Silver for three, Gold for four, Goddess for five).
| One-Charge : With one charge, the Sickle can hit two squares directly in
| : front of you with one swing. The stamina consumption will be
| : the same as a regular swing.
| Two-Charge : With two charges, the Sickle can hit three squares directly
| : in front of you with one swing. The stamina consumption will
| : be the same as a regular swing.
| Three-Charge : With three charges, the Sickle can hit nine squares directly
| : in front of you in a 3x3 formation with one swing. The
| : stamina consumption will be the same as a regular swing.
| Four-Charge : With four charges, the Sickle can hit twelve squares
| : directly in front of you in a 3x4 formation (four squares
| : out from your character) with one swing. The stamina
| : consumption will be the same as a regular swing.
| Five-Charge : With five charges, the Sickle can hit twenty squares
| : directly in front of you in a 4x5 formation (four squares
| : out from your character) with one swing. The stamina
| : consumption will be the same as a regular swing.
|
|\____________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Watering Can \
| \
| _ _ _ _ _ _
| Basic Info
|
| Obtained : Obtained automatically at the beginning of the game.
| Purpose : Waters crops and puts out bonfires created with match sets.
| Usage : Stand facing the seeds or crops, equip the watering can and use
| : it. It will water any seeds or crops in range. Note that you
| : don't need to water seeds and crops on rainy days, but you do
| : need to keep watering flowers after they grow to keep them alive
| : before picking them. You never need to water trees. You can
| : charge the tool up by holding the button while your character
| : goes through a series of animations - but be sure not to try to
| : charge it to a level you haven't accessed yet, or else the swing
| : will fail and you'll lose some stamina.
| Effect : The crops in range of the watering can will be watered for the
| : day. If used on a bonfire, the bonfire will be put out.
|
| _ _ _ _ _ _ _ _
| Upgrading Info
|
| Iron Upgrade : Take the regular Watering Can, 2400G, and 3 Iron
| : (not Iron Ore) to Ramsey. Note Ramsey will only
| : upgrade tools after you've rung the Red Bell.
| Iron Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 2 once your tool has Leveled up.
| Copper Upgrade : Take the Iron Watering Can, 6000G, and 3 Copper
| : (not Copper Ore) to Ramsey. Note Ramsey will only
| : upgrade tools after you've rung the Red Bell.
| Copper Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 3 once your tool has Leveled up.
| Silver Upgrade : Take the Copper Watering Can, 12000G, and 3 Silver
| : (not Silver Ore) to Ramsey. Note Ramsey will only
| : upgrade tools after you've rung the Red Bell.
| Silver Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 4 once your tool has Leveled up.
| Gold Upgrade : Take the Silver Watering Can, 24000G, and 3 Gold
| : (not Gold Ore) to Ramsey. Note Ramsey will only
| : upgrade tools to Gold after his shop has leveled
| : to Level 3.
| Gold Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 5 once your tool has Leveled up.
| Goddess Upgrade : Take the Gold Watering Can, 48000G, and 3 Rare
| : Metal (not Rare Ore) to Ramsey. Note Ramsey will
| : only upgrade tools to Goddess after you've
| : completed the main plotline.
| Goddess Upgrade Effect : Uses less stamina, and allows you to charge your
| : tool to Level 6 once your tool has Leveled up.
|
| _ _ _ _ _ _ _
| Leveling Info
|
| How to Level : The Watering Can is leveled every time it sprinkles any
| : water. It levels faster when it is used to water actual
| : crops. It does not level when used while empty. Don't
| : forget: charges cannot be used until the corresponding
| : upgrade is purchased (Iron for one charge, Copper for two,
| : Silver for three, Gold for four, Goddess for five).
| One-Charge : With one charge, the Watering Can can hit two squares
| : directly in front of you with one swing. The stamina
| : consumption will be the same as a regular swing.
| Two-Charge : With two charges, the Watering Can can hit three squares
| : directly in front of you with one swing. The stamina
| : consumption will be the same as a regular swing.
| Three-Charge : With three charges, the Watering Can can hit nine squares
| : directly in front of you in a 3x3 formation with one swing.
| : The stamina consumption will be the same as a regular swing.
| Four-Charge : With four charges, the Watering Can can hit twelve squares
| : directly in front of you in a 3x4 formation (four squares
| : out from your character) with one swing. The stamina
| : consumption will be the same as a regular swing.
| Five-Charge : With five charges, the Watering Can can hit twenty squares
| : directly in front of you in a 4x5 formation (four squares
| : out from your character) with one swing. The stamina
| : consumption will be the same as a regular swing.
|
|
| _________________________________________________________________________
| / /
| / Non-Upgradeable Tools /
| / /
|/_________________________________________________________________________/
|
| Non-upgradeable tools tend to be used for animal caretaking, like the
| Milker, Shears, Brush and Bell.
|
|\____ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Bell \
| \
| Obtained : Purchased from Horn Ranch.
| Purpose : Calls animals toward you.
| Usage : Stand in the field while the animals are outside, equip the bell
| : and use it.
| Effect : Animals will begin walking toward you. No, it's not really
| : important at all. You'll probably never use it.
|
|\______ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Brush \
| \
| Obtained : Purchased from Horn Ranch.
| Purpose : Raises the heart level of livestock animals.
| Usage : Stand alongside the Cow, Sheep, Horse or Goat, equip the Brush
| : and use it while facing the animal.
| Effect : The animal will gain a few affection points. Note that this only
| : works once per day.
|
|\______ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Camera \
| \
| Obtained : Obtained from Simon the first time you meet him at the
| : Photography Shop.
| Purpose : Allows you to take pictures to share with friends or decorate
| : your house.
| Usage : Equip the camera, then use it to bring up the viewfinder. Use it
| : again to take a snapshot.
| Effect : The snapshot will be stored for future use.
|
|
|\______ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Milker \
| \
| Obtained : Purchased from Horn Ranch.
| Purpose : Retrieves Milk from adult Cows, Sheep and Goats.
| Usage : Stand alongside the Cow, Sheep or Goat, equip the Milker and use
| : it while facing the animal.
| Effect : A bottle of milk will replace the tool in your character's
| : hands, and the animal will gain a few affection points. If the
| : animal did not eat the previous day, is sick, is not an adult,
| : is pregnant, or has already been milked for the day, it will act
| : confused and not gain any affection points.
|
|\______ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Shears \
| \
| Obtained : Purchased from Horn Ranch.
| Purpose : Retrieves Wool from adult Sheep.
| Usage : Stand alongside the Sheep, equip the Shears and use it while
| : facing the animal.
| Effect : A bundle of wool will replace the tool in your character's
| : hands, and the Sheep will gain a few affection points. Note that
| : you can only use the Shears on an adult Sheep that has wool. If
| : it does not have wool, it won't gain any affection points.
|
|
| _________________________________________________________________________
| / /
| / One-Time Use Tools /
| / /
|/_________________________________________________________________________/
|
| One-time use tools are also typically used for ranching or farming, but in
| these instances the quantity is significant: you must purchase one for each
| time you plan to use it.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Animal Medicine \
| \
| Obtained : Purchased from Horn Ranch.
| Purpose : Heals illness for one livestock animal.
| Usage : Stand on any side of the Cow, Sheep, Horse or Goat, equip the
| : Animal Medicine and use it while facing the animal.
| Effect : The animal will be healed of illness. If the animal wasn't ill,
| : it won't have any effect, but you'll lose the Animal Medicine
| : anyway.
|
|
|\__________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Cow Miracle Potion \
| \
| Obtained : Purchased from Horn Ranch.
| Purpose : Gets one adult Cow pregnant.
| Usage : Stand on any side of the Cow, equip the Miracle Potion and use
| : it.
| Effect : The cow will moo, and the next day you'll find that it has
| : become pregnant.
|
|\__________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Crop Seeds \
| \
| Obtained : Purchased from Marimba Farm, Taylor's Seeds, Pineapple Inn or
| : various festivals.
| Purpose : Plants seeds in squares of tilled soil.
| Usage : Stand facing at least one tilled square, equip the seeds you
| : want to plant and use them. By default, you'll plant one at a
| : time. If you have 9 seeds of the same type or more, you can hold
| : down the button and plant an entire 3x3 square of the seed at
| : the same time. Just make sure that the entire 3x3 square is
| : tilled.
| Effect : The seeds will be scattered in the tilled squares and ready to
| : water. If you want to unplant them, use the hoe while they're
| : still seeds, or the sickle once they sprout into plants.
|
|\____________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Goat Miracle Potion \
| \
| Obtained : Purchased from Horn Ranch.
| Purpose : Gets one adult Goat pregnant.
| Usage : Stand on any side of the Goat, equip the Miracle Potion and use
| : it.
| Effect : The goat will bleat, and the next day you'll find that it has
| : become pregnant.
|
|\____________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Horse Miracle Potion \
| \
| Obtained : Purchased from Horn Ranch.
| Purpose : Gets one adult Horse pregnant.
| Usage : Stand on any side of the Horse, equip the Miracle Potion and use
| : it.
| Effect : The horse will whinny, and the next day you'll find that it has
| : become pregnant.
|
|\____________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Sheep Miracle Potion \
| \
| Obtained : Purchased from Horn Ranch.
| Purpose : Gets one adult Sheep pregnant.
| Usage : Stand on any side of the Sheep, equip the Miracle Potion and use
| : it.
| Effect : The sheep will make sheep sounds, and the next day you'll find
| : that it has become pregnant.
|
|
|\______________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Tree Seedlings \
| \
| Obtained : Purchased from Marimba Farm or Taylor's Seeds.
| Purpose : Plants a tree seedling in a tilled square of soil.
| Usage : Stand facing one tilled square, equip the seedling and use it.
| : Note that to grow, the square must be surrounded by a 3x3 square
| : of space with no weeds, crops, other trees, or land boundaries.
| : To make sure the square will work, till a 3x3 square and plant
| : the seedling in the middle. Trees can share empty adjacent
| : spaces, as long as each tree has nothing in its own 3x3
| : surrounding square.
| Effect : The seedling will be planted in the ground. If you want to get
| : rid of it, use the axe. Note that seedlings do not need to be
| : watered.
|
|
\____________________________________________________________________________
_____________________________________________________________________________/