Intro to Your Character /
| / /
|/_________________________________________________________________________/
|
| Your character is you. No kidding. At the beginning of the game, you'll
| choose a gender and one of two appearances, and you're off on your game.
|
| Here's what you need to understand about your character. Aside from the
| obvious control-driven stuff (control stick to move, A to talk, etc.), your
| character operates on a stamina system. Every time you do pretty much
| anything, you'll lose a little bit of stamina. When you start to run low,
| your character will move more slowly. When you run out of stamina, your
| character will collapse and go to the doctor's office.
|
| The meter in the bottom right of the screen represents how much stamina you
| have. Stamina is restored by eating food, going to the hot spring or
| sleeping. Sleeping is obviously the best way, and 6 hours of sleep will
| restore all your stamina -- less than that, however, and you might wake up
| with less than full stamina still.
|
| For more information on yourself, search for [-YOURC-] without the dashes.
|
| You can increase your maximum amount of stamina by finding the Power
| Berries in the game. But we'll get to that later. Or you can search for
| [-POWER-] without the dashes to jump to that section.
|
| Your character is also responsible for using tools like hammers, hoes and
| watering cans. To use these, pull them out of your rucksack and press A to
| use them.
Stamina & Fatigue /
| / /
|/_________________________________________________________________________/
|
| When it comes to tool usage and other actions, your character operates
| based on two variables: stamina and fatigue.
|
| At this point, I should note the terms "stamina" and "fatigue" are borrowed
| from Sky Render's terminology from his incredible guide to Harvest Moon:
| Back to Nature. If you're ever playing either Back to Nature or Boys and
| Girls, his guide comes highly recommended - you can find it over on Game
| FAQs, specifically at this shortened URL: tinyurl.com/5zp28c
|
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| Stamina \
| \
| Your character operates on a type of points system that indicates how much
| stamina he has at a given time. Stamina, in turn, controls how much work
| your character can perform. You begin the game with 600 stamina points
| (which are typically restored every night), and your actions throughout the
| day will drain your stamina.
|
| There are two actions that consume stamina:
| - Using any tool. Certain tools, like the axe or hammer, use more stamina
| than others, like the watering can or fishing pole. However, it's
| notable that the charge level of the tool does not impact how much
| stamina it consumes, surprisingly enough. That means using a Level 1
| axe takes the same amount of stamina as using a Level 5 axe, even when
| fully charged.
| - Picking up objects, especially weeds.
|
| As you lose stamina, your character will periodically look exasperated,
| marking the loss of stamina. You can also monitor how little stamina you
| have in the meter in the bottom right.
|
| As your stamina starts to run out, your character will look tired. When
| your stamina is depleted, your character will collapse. This isn't an
| entirely bad thing -- you'll just wake up the next day, and all your goods
| will still sell. But your stamina won't restore very much, so you'll need
| to use some food to take care of that.
|
| To increase total stamina, you can obtain Power Berries that lengthen your
| stamina meter. Each Power Berry you obtain increases your stamina by 50
| points, for a maximum of 1000 stamina points.
|
| Likewise, there are four actions that restore stamina:
| - Sleeping.
| - Eating -- different foods restore different amounts of stamina.
| Bodigizers and Bodigizers XL are especially aimed to restoring stamina.
| - The Hot Springs. There are four hot springs located around the island,
| and you can use a hot springs once per day. Check out the Hot Springs
| section for more information by searching for [-HOTSP-] without the
| dashes.
| - Eating a Power Berry -- restores all stamina and permanently raises
| stamina by 50 points.
|
| Sleeping is obviously the most common way to restore stamina, but note that
| you won't automatically restore all your stamina just by going to sleep.
| Stamina restoration is based on how long you sleep. You'll need to get at
| least around 5-6 hours to fully restore your stamina if it's running almost
| on empty.
|
| When you're out working, mining or fishing, it can be beneficial to keep
| some food on you to eat in case your stamina runs low.
|
|\________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Fatigue \
| \
| Fatigue operates similar to stamina; however, fatigue corresponds to
| something different: the easiest analogy is that Stamina corresponds to
| tiredness while Fatigue corresponds to sleepiness.
|
| Typically, after one full night's sleep, you'll have enough energy to stay
| awake all through one day and into the next, but at the start of the second
| day you'll hit your limit and get fatigued. Basically, your character sucks
| at all-nighters.
|
| Fatigue is accumulated by staying up all night. As soon as you hit 6:00AM,
| you'll become drowsy.
|
| Note that Pontata Roots can be found in the mines, and moles will
| occasionally drop Stay Awakes when you hit them with a hammer.
|
| Fatigue is also correlated to illness. Essentially, getting drowsy while
| it's raining or snowing will result in illness even if you don't go
| outside.
|
| So how do you cure fatigue? Stay Awake and Super Stay Awake. Some other
| recipes may help too, but Stay Awake and Super Stay Awake are specifically
| intended to cure drowsiness.
|
| _________________________________________________________________________
| / /
| / Clothing /
| / /
|/_________________________________________________________________________/
|
| Animal Parade has a huge clothing system. We're talking about individual
| shirts, pants, scarves, hats, glasses, jewelry, and clothes for your kids
| too. It's incredibly thorough.
|
| There are two main places to buy clothing, both for yourself and your kids:
| Sonata Tailoring and the New Year's Eve festival. Mira at the Accessory
| Shop is the place for jewelry.
|
| Once you've bought something, to customize your outfit you need to set out
| a wardrobe in your house. Then, press A at it to bring up the customization
| screen.
|
| However, the clothing you wear has little impact beyond making you look
| different -- it doesn't prevent fatigue, restore stamina or anything like
| that, so I'm not going to go into extreme detail on this. Different
| villagers do like different outfits better on you, so there's a minor
| element of intrigue there. _________________________________________________________________________
| / /
| / Rucksack /
| / /
|/_________________________________________________________________________/
|
| Most of the information on your rucksack is in the controls section, but
| there are a few more things you need to understand.
|
| First of all, your rucksack mirrors the storage facilities mentioned in the
| Storage Space area of the next section. Animal Parade fixes a big problem
| with Tree of Tranquility by allowing you to split items when you're moving
| them between storage and your rucksack -- or, more importantly, between
| your rucksack and the shipping bin.
|
| But more importantly, you might notice that initially there are 30 slots in
| your rucksack, but 15 are blocked out. How do you access that other 15?
|
|\__________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Rucksack Upgrades \
| \
| There are two rucksack upgrades: one from 15 to 20 slots, one from 20 to 30
| slots. Both upgrades are obtained from Shelly at Sonata Tailoring.
|
| The rucksack upgrade event happens early in the game, outside the Tailor
| Shop, after you open up the mine area.
|
| I also know that for both upgrades, you'll need to bring her some items:
| - Wool: you'll need two of these -- for the first, any quality will do,
| and for the second, it must be Perfect or Shining. You can buy the
| first from Horn Ranch once it's leveled up a bit, or both from Hannah
| at the Animal Festival. The any-quality one is for the first rucksack
| upgrade, the Perfect or Shining one is for the second.
| - 10 Green Herbs: go figure why, but she'll also need 10 Green Herbs to
| make the first rucksack upgrade. Green Herbs can be found anywhere, so
| you might be tempted just to sell them -- save at least 10 for the
| first rucksack upgrade.
| - Honey: you'll need some Honey for the second rucksack upgrade. You can
| get this by growing some flowers on your farm, then waiting for a bee
| to buzz around some to pick it. You can also buy it from Marimba Farm
| at any time.
| - 5 Bodigizers: This one's easy. You can just buy these from Choral
| Clinic, or get them in the mines from moles. You might be tempted to
| cook them too, but actually the ingredients will sell for more than the
| purchase price of the Bodigizer, so may as well just buy them.
|
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