Banjo-Kazooie has many mini games, but they aren't like Mario's Example:
Race a turtle (although there is a race...). Here I will explain them
and give you hints and tips.
1. Yumblies and Grumblies
This can be found in BubbleGloop Swamp. There are three difficulties...
Easy
The object of this game is to eat the red yumblies, eat more than Mr.
Vile and win. Simple enough, since this is the easiest game there's
nothing much to tell you.
Normal
The object is to eat more red yumblies than Mr. Vile, but there is an
added feature, yellow grumblies. They aren't ripe, so you shouldn't eat
them. If you do eat one you will be dis-abled for several precious
seconds. A tip here is to go to the front where you can see the entire
area, this way you can see where the majority of the red yumblies are.
Hard
This is the hardest and is always close, winning by more than two points
is a feat. The object of the game is to eat what is shown at the top of
the screen, either red yumblies or yellow grumblies. If you see that
Vile is eating a string of what you need then get in front of him so you
get everything and he doesn't get squat, it will take the AI a second or
two to break off.
2. Racing With Boggy as a Walrus
This can be tricky if you screw up, the object is to go in between the
red flags and beat Boggy to the end of the course. Before he says "GO!"
press the control stick all of the way forward, this way when you start
you will be going down the hill at full speed. When going up a hill,
especially at the end, jump rapidly and you will go up it faster. When
the gates are rather far off to the side, like at the end, don't press
forward all of the way, it may decrease your speed but still. Near the
end Boggy will slow down considerably, grab the chance and win.
3. Racing Boggy on foot
No tricks really, except jumping up hills. At first you will lay behind
because you have to get the speed boots but you'll catch up. Oh, here's
a trick that works for both races, at the last house where you fall off,
jump way far. If you make it and land on the bridge you'll get some room
to maneuver the gates because this is where Boggy starts to ram you, but
if you jump far enough he'll have to catch up.
4. The Boat Puzzle
At the front of the ship in Rusty Bucket Bay are several switches, they
look like this
!1! !2! !3!
The combination is 3 2 1 1 1 1 If you get one wrong you will have to
start over AND you will lose one honeycomb
5. Treasure Trove Cove Puzzle
In the sand castle is a large puzzle, some tiles have a letter on them.
Spell out B A N J O K A Z O O I E to get a Jiggy
6. Pyramid Maze
You only have 60 seconds to get out, I'm not sure what happens if time
runs out though. Turn to Banjo's right at the beginning and then follow
the path to the end, you might meet a few Mum-Mums so be careful. Break
off from the path to find a Witch Switch.
7. Old Shack Mystery
This is in Mad Monster Mansion, hop onto the large ice thing and now use
the control stick to slide around. Along the edge's of the room are
either a) Letters or b) a Gruntilda tile. Touch b and you will lose one
honeycomb. Circling near the edge is a purple ghost, beware him because
he will knock you off the ice thing. Slide on the letters to enter them.
Spell out B A N J O K A Z O O I E to get a Jiggy.
8. Matching Game
In Gobi's Valley the last pyramid has a matching game. If you can match
two tiles then they stay that way, like that one card game...I forget
what it was called. Match them all and you get a Jiggy.
9. Clanker's Green Rings
In Clanker's stomach are many rings, jump through the green one and the
next one will turn green. Go through all of the green ones to get a
Jiggy! You only get 50 seconds, and if you screw up you have to start
over!
9. Grunty's Furnace Fun
This is nearly a level of it's own, you must go across a giant
gameboard, at each square you must answer a question or do some timed
task, at the end is Tooty and Gruntilda, the host. Everytime you make an
incorrect answer you will lose one honeycomb, and on the death tiles if
you make a mistake you die...here are all of the tiles and what you must
do to pass them. Don't worry about energy, there are several empty tiles
that have honeycomb pieces on them.
Banjo-Kazooie Tile
Here you must answer a question about the game, whether it be how many
huts were by Mumbo's Hut, how many eggs you can carry, what is a move
called, a level, etc.
Eye Tile
Gruntilda will show you a picture from a 1st person view of a level, it
might be a close up picture where you can barely see anything or a long
shot of something obvious! The question is what level you have been in.
Music Tiles
This is always random, you either have to hear a character's voice and
answer who it was, an item's noise when you pick it up, or a level's
music!
Clock Tile
Get on this and you will be warped to a boss, a puzzle like the one in
Treasure Trove Cove or the matching game in Gobi's Valley, or maybe
something else. The catch is you have barely any time to complete it and
any hits you take in there will count!
Gruntilda Tile
This is where Brentilda comes in to play, if you've talked to her some
of her words always shake, right? Well here you must answer questions
about Gruntilda herself! Like where she went to school, her favorite
color, smell, etc. Note: Each new game always have random answers, so if
the correct answer in game 1 was "smelly socks" then it may be wrong in
game 2.
Skull Tile
These questions are always random, it could be from anything, just pray
for something easy. If you get it wrong you will be flipped into the
lava, that would kill you....duh.