\ \| The Animals |/ / \ | | / \| __________________________|/ _______________________| | | ________________________| | / |/Animals are broken up into two distinct categories: on the one hand are | livestock, whose primary purpose is to yield profit-producing products | for your farm. On the other hand are the wild animals, which exist in all | Harvest Moon games but taken on a new life in Tree of Tranquility with the | added ability to adopt and keep them as pets. Up to 5 of these wild animals | can be kept as pets once you obtain the highest-level house. |\ | \_____________________________________________________________________[LVS]_ | | | Livestock | | ___________________________________________________________________________| | / |/________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [LQR] _ | At A Glance | _ _ _ _ _ | Chickens | | Purchased From: Brownie Ranch | Price: 2100G | Age at Purchase: Adult | Residence: Bird Coop | Product: Eggs/Mayonnaise (via Mayo Maker) | Product Freq.: Daily | Product Prices: | Breeding: Yes; in incubator | Breed Time: 7 days to birth, 7 days to maturity | Lifespan: Around 3 years | _ _ _ _ _ | Cows | | Purchased From: Brownie Ranch | Price: 4500G | Age at Purchase: Calf (28 days to adult) | Residence: Barn | Product: Milk/Cheese (via Cheese Maker) | Product Freq.: Daily | Product Prices: | Breeding: Yes; using Miracle Potion | Breed Time: 24 days to birth; 42 days to maturity | Lifespan: Around 3 years | _ _ _ _ _ | Sheep | | Purchased From: Brownie Ranch | Price: 4200G | Age at Purchase: Lamb (14 days to adult) | Residence: Barn | Product: Wool/Yarn (via Yarn Maker) | Product Freq.: Every 4 Days | Product Prices: | Breeding: Yes; using Miracle Potion | Breed Time: 7 days to birth, 14 days to maturity | Lifespan: Around 3 years | _ _ _ _ _ | Goats | | Purchased From: Brownie Ranch | Price: 3600G | Age at Purchase: Kid (14 days to adult) | Residence: Barn | Product: Milk | Product Freq.: Daily | Product Prices: | Breeding: Yes; using Miracle Potion | Breed Time: 7 days to birth, 14 days to maturity | Lifespan: Around 3 years | _ _ _ _ _ | Ducks | | Purchased From: Brownie Ranch | Price: 2400G | Age at Purchase: Adult | Residence: Bird Coop | Product: Eggs | Product Freq.: Every 2 Days | Product Prices: | Breeding: Yes; in incubator | Breed Time: 7 days to birth, 7 days to maturity | Lifespan: Around 3 years | _ _ _ _ _ | Ostriches | | Purchased From: Brownie Ranch | Price: 13500G | Age at Purchase: Chick (28 days to adult) | Residence: Barn | Product: Eggs | Product Freq.: Every 4 Days | Product Prices: | Breeding: Yes; in ostrich egg incubator | Breed Time: 7 days to birth, 28 days to maturity | Lifespan: Around 4 years | _ _ _ _ _ | Silkworms | | Purchased From: Brownie Ranch | Price: 2850G | Age at Purchase: Adult | Residence: Bird Coop | Product: Silk | Product Freq.: Every 4 Days | Product Prices: | Breeding: No | Breed Time: N/A | Lifespan: Around 2 years | _ _ _ _ _ | Horse | | Purchased From: Brownie Ranch | Price: 6300G | Age at Purchase: Colt (28 days to adult) | Residence: Barn | Product: None | Product Freq.: N/A | Product Prices: N/A | Breeding: Yes; using Miracle Potion | Breed Time: 14 days to birth, 14 days to maturity | Lifespan: Around 4 years | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [CHK] _ | Chickens | | Chickens are likely the first animal you'll have on your farm, as they are | the cheapest. Chickens are relatively low-maintenance; they need only be | fed every day (although you can raise their affection more by picking them | up once daily), and will each give an egg a day. | _ _ _ _ _ | Affection | | Chicken affection rises pretty standardly as you feed them each day. | Picking them up can also grant an affection boost, and they will gain | affection faster the more they're allowed outside. These three ways | (feeding, picking up, allowing outside) are the only three ways chickens | gain affection. | | Chickens lose affection by being left out in the rain (though they won't | get sick like cows or sheep will), being struck with tools or going unfed. | _ _ _ _ | Feeding | | Chickens can be fed in two ways: either by placing as many stacks of | chicken feed as you have chickens in the feeding trough (unlike cows and | sheep, each chicken doesn't have its own feeding stall, so instead you | must keep track of the total number), or by allowing them to spend the | majority of the day outside. | | If you forget or are unable to feed them one day, they will not generate | eggs for a couple days after that and their affection will drop. | _ _ _ | Eggs | | Each chicken lays one egg per day; the quality of these eggs is based on | the chicken's heart level. There appear to be four levels of eggs, which | I refer to as "Fair", "Good", "Better" and "Best". Better eggs sell for | more money. | _ _ _ _ _ _ | Incubating | | While you must buy your first chicken, subsequent chickens can be either | bought or bred. To breed a chicken, take one of your current chickens' | eggs and place it in the incubator. After 7 days in the incubator, a | chick will hatch, and after 7 more days the chick will grow into a full | egg-laying chicken. Incubated chickens tend to gain affection quicker | than purchased chickens. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [COW] _ | Cows | | As with other games, cows are purchased from Brownie Ranch. They are | available initially (other animals require the Ranch to "level up" before | purchase). | _ _ _ _ | New Cow | | You can purchase a new cow from Brownie Ranch for 4500G. It comes to you | as a calf; after 28 days, you can begin to milk it and sell its milk for | profit. | | When you breed a cow, the calf it gives birth to takes 42 days to grow | to full milk-giving maturity: 14 days to grow to the age of a purchased | calf, and 28 more to become a full cow. | _ _ _ _ _ _ _ _ | Milk Mechanics | | When you purchase a cow, it will initially start giving you milk (unlike | past Harvest Moon games that required them to grow first). However, after | some time (three seasons to a year), the cow will stop giving milk. Call it | an added bit of realism. The cow won't give milk again until it gives birth | (after all, biologically the purpose of the milk is to feed the calf). | | To counter this, attempt to have cows in groups of 4 that proceed through a | cycle. Every month, one cow should be pregnant, while three should be | giving milk from a recent birth. If you align it properly, a cow will stop | giving milk around the time the pregnant cow gives birth, allowing you to | use a miracle potion (or the bull) on the next cow. | | Depending on how large your barn is and how many pregnant cows you can | handle at a time, you should be able to maintain a constant supply of milk. | Don't worry about the calves; when they're born, you have the option of | keeping it (if you have room in your barn) or selling it. Beware, though; | if you want to sell one of your current cows and keep the to-be-born calf, | you may have to sell the cow before the calf is born - otherwise you might | not be given the option of keeping the new and selling the old. | | Additionally, it is possible to use a miracle potion on cows that are still | giving milk, and they will continue to give milk early in their pregnancy. | Keep this in mind if you want to maximize the time during which a cow gives | milk, as the closer the birth is to the date they stop giving milk, the | more total milk you'll be getting from them. | _ _ _ _ _ _ | Milk Levels | | Depending on your cow's heart level, the quality of milk you receive from | it will change. There are believed to be 4 levels: for lack of better terms | until the English version is official, I'm referring to them as "Fair", | "Good", "Better" and "Best". | | Cows will typically give mostly Fair milk when their heart level is at 5 | hearts or less. After that, Good milk will start to be mingled in. Around | 8 hearts, the cow will give hardly any Fair milk and mostly Good milk, with | some Better milk mixed in as well. Finally, when the cow is at 10 hearts, | it will occasionally give Best milk - but this is not a reliably frequent | occurrence. | _ _ _ _ _ | Affection | | As stated above, cow affection levels control the quality of milk the cow | produces. You can raise a cow's affection in multiple ways: | - Talk to it. | - Brush it. | - Feed it. | - Let it graze outside. | - Miracle Potion. | | Simply feeding a cow every day will raise its affection slowly, but it's | important to note that forgetting to feed the cow one day will | significantly lower its affection. Talking and brushing at the most | effective ways, and the inclusion of a bell to move all the cows to the | yard makes allowing them to graze on sunny days much easier than it was. | | Using a Miracle Potion on a cow will raise its affection substantially | (both all at once, and over the course of the pregnancy), but obviously | this leaves the cow partially incapacitated for a certain time period. | | Cow affection can be lowered as well, by forgetting to feed them, leaving | them in the rain or using a tool on them. Be careful. | _ _ _ _ | Illness | | If you leave a cow out in the rain, there is a chance that it may get sick; | if this happens, it will stop giving you milk and will generally mope | around and be sluggish. If you don't heal it in time, it may even die. | | To heal the cow, go to Brownie Ranch and purchase the cow medicine (not yet | sure the official name of the item) and return home to use it on your cow. | You may want to keep one or two cow medicines on your farm anyway, given | that your cow could get sick on a day when the ranch is closed. | _ _ _ _ | Feeding | | Unlike in past games, you don't need to plant your own grass; grass is | already available on your farm, and will start growing once you purchase a | cow. | | Each cow must be fed every day. This can be done in two ways: | - Placing grass in their feeding trough. | - Allowing them to graze outside for the day (though it is not yet certain | how much of the day they must be outside for their food to register as | coming from the field). | | If you choose to place grass in their trough, the grass can be obtained in | two ways as well: | - Purchased from Brownie Ranch. | - Cut from your field with the sickle. | | Regardless of which you choose, remember to put the grass in their trough, | not give it to them directly. Feeding them directly may raise their | affection, but it does not register as their food for the day. | _ _ _ _ _ _ | Caretaking | | Every day, you should perform four actions on your adult cows: | - Talk to it. | - Feed it. | - Brush it. | - Milk it (if it's giving milk). | | Talking, brushing and milking can be skipped if you're in a hurry, but | feeding is absolutely essential. | | To talk to your cow, simply walk up to it and talk just as if you were | talking to any other villager. | | To feed your cow, place the grass in its feed trough, or allow it to be | outside in the field for the majority of the day. | | To brush your cow, walk up to the side of it with the brush equipped and | use it on the side of the cow. | | To milk the cow, walk up to the side of it with the milker equipped and | use it on the side of the cow. | _ _ _ _ _ | Breeding | | Besides just buying new cows, you can also breed the ones you have. To | breed a cow, purchase a Cow Miracle Potion from Brownie Ranch and use it | on an adult cow. After 14 days, the cow will give birth to a calf, which | will in turn take 42 days to grow to full maturity. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [SHP] _ | Sheep | | Sheep, for the most part, behave similarly to cows. Like cows, they need | to be fed every day (either through their trough or by being outside), they | have their affection raised by being spoken to, brushed and let outside, | and they become pregnant through use of the miracle potion. The only | difference between the two is that cows give milk, while sheep give wool; | so for information about sheep besides their wool, see the above sections | on Affection, Illness, Feeding, and Caretaking. | _ _ _ | Wool | | Sheep generate their profit through their growth of wool. Every four days | an adult sheep re-grows its coat, allowing you to shear and sell it. | | The price of wool is based on the heart level of that sheep. Similar | to milk, wool comes in four levels, here again temporarily called "Fair", | "Good", "Better" and "Best". Sheep with up to 4 hearts typically give Fair | wool; 5-6 typically give Good wool; 7-9 typically give Better wool; and 10 | sometimes give Best wool. | _ _ _ _ _ | Breeding | | Sheep pregnancies work slightly different from cow pregnancies. Like cows, | they become pregnant through the use of a Miracle Potion (a Sheep Miracle | Potion this time); however, they take only 7 days to give birth, and their | lambs take only 14 days to grow to adulthood. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [GOT] _ | Goats | | Goats are also available and produce milk, similar to cows. Beyond this, | there does not appear to be any difference between cows and goats, although | goat milk might rate differently in quality and might not be able to be | converted into cheese. Goats also become pregnant through the use of a | (Goat) Miracle Potion, giving birth in 7 days like sheep; the resultant | kid grows to adulthood in 14 days. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [DUK] _ | Ducks | | For the most part, caring for ducks is like caring for chickens. Feed them | every day, pick them up to raise their affection, and collect their eggs. | | Duck eggs can also be incubated to hatch new ducks. For any further | information, refer to the chicken section. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [OST] _ | Ostriches | | Yes, this game has ostriches. No, I'm not kidding. The ostrich is a very | interesting animal; you can ride it like horses, but it also lays eggs. It | is one of the most expensive animals, and requires Brownie Ranch to be at | its top level. It takes an exceedingly long time to grow into an adult | once you've purchased it. Once it's grown, it lays an egg every 4 days | (which can be incubated in a special ostrich egg incubator), and it can | also be ridden around the village. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [SLK] _ | Silkworms | | Silkworms? Yes, silkworms. Silkworms produce silk, and reside in the | chicken coop along with the chickens and ducks. Every 4 days, a silkworm | grows a new ball of silk to be sold or possibly made into thread. They | can't be bred. That about covers it. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [HRS] _ | Horse | | Horses are different from the other animals in that they don't give you any | products that can then be sold for profit. Instead, the horse operates as a | tool to help you with your labor; it provides faster transportation around | the village, and in the past has also provided a mobile shipping bin | (although whether this exists in Tree of Tranquility is unconfirmed). | | But the horse's most notable contribution is its role in the village horse | races. By training your horse and raising its heart level, it will be able | to run faster in the races. Note, though, that unlike in past Harvest Moon | games, there is no horse racing festival: instead, horse racing is more of | a mini-game unlocked by getting 5 hearts on Kathy. | | Training your horse is done by simply riding it; the more often you ride, | the higher its heart level will rise and the faster it will be come race | time. However, heart level alone does not dictate the horse's speed, as | other factors - such as brushing it - may increase heart level without | actually increasing running speed. | | Horses can be bred (just as cows and sheep can) through the use of a horse | miracle potion; the colts can grow up to be horses and also run in races. | |\ | \___________________________________________________________________________ | | | Wild Animals | | ___________________________________________________________________________| | / |/Wild animals can be adopted by raising their heart levels to 6 hearts. You | can raise their heart levels by petting/talking to them each day. | | The animals that can be adopted are as follows. There are no differences | between animals except appearance. Animals marked with an asterisk (*) have | multiple appearances (for example, a black rabbit and a white one). | | Adoptable pets: | Turtle, monkey, boar, raccoon, chipmunk, penguin, rabbit*, weasel*, bear*, | cat*, dog*. | | At the beginning of the game, you're given the opportunity to choose your | first pet and work towards befriending him. As your house expands, though, | you can house more and more pets, eventually allowing you to keep 5 pets | in a level 5 house. | |\ | \___________________________________________________________________________ | | | Animal Products | | ___________________________________________________________________________| | / |/The primary purpose for raising animals, besides how darn cute they are, is | to sell their products for a profit. Below are the three core animal | products that can be sold, along with the three upper-level products that | you can make out of them. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Eggs | | Obtained from: Chickens, Ducks, Ostriches | Frequency: Daily | Sale Prices: Vary by type of egg and quality (actual prices coming soon) | Can Be: Sold, given as a gift, or used in recipes. | Can Become: Mayonnaise, when put in the Mayo Maker. | Notes: While chicken eggs' quality will impact the mayonnaise's | quality, ducks and ostriches' eggs all lead to the same | quality of mayonnaise. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Milk | | Obtained from: Cows, Goats | Frequency: Daily | Sale Prices: Vary by type of milk and quality (actual prices coming soon) | Can Be: Sold, given as a gift, or used in recipes. | Can Become: Cheese, when put in the Cheese Maker. | Notes: It is not yet known if goats' milk can be converted to | cheese, and if the quality rating carries over to the | cheese. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Wool | | Obtained from: Sheep | Frequency: Weekly | Sale Prices: Vary by quality (actual prices coming soon) | Can Be: Sold or given as a gift. | Can Become: Yarn, when put in the Yarn Maker. | Notes: Sheep regrow their wool every week, but remember only sheep | with full wool coats can be bred. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Mayonnaise | | Obtained from: Eggs (from chickens, ducks and ostriches) | Sale Prices: Vary by quality (actual prices coming soon) | Can Be: Sold, given as a gift, or used in recipes. | Notes: While chicken eggs' quality will impact the mayonnaise's | quality, ducks and ostriches' eggs all lead to the same | quality of mayonnaise. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Cheese | | Obtained from: Milk (from cows and possibly goats) | Sale Prices: Vary by quality (actual prices coming soon) | Can Be: Sold, given as a gift, or used in recipes. | Notes: It is not yet known if goats' milk can be converted to | cheese, and if the quality rating carries over to the | cheese. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Yarn | | Obtained from: Wool (from sheep) | Sale Prices: Vary by quality (actual prices coming soon) | Can Be: Sold or given as a gift. | Can Become: Dyed yarn, when put in the dye pot with an herb or flower. | Notes: The dye pot comes when you purchase the Yarn Maker. To make | dyed yarn, put a ball of yarn in the pot along with a | flower or her; for example, a ball of yarn with a red herb | will yield red yarn. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Silk | | Obtained from: Silkworms | Sale Prices: Vary by quality (actual prices coming soon) | Can Be: Sold or given as a gift. | Notes: There are rumors that silk can be made into thread, but | these are not yet confirmed. | |\