| / |/Although it's oftentimes the social scene that people are most interested | in, the chief objective of any Harvest Moon game is to build a prosperous | farm - or, in Tree of Tranquility, to be prosperous in general. There are | numerous ways to spend your time and make money in Harvest Moon: Tree of | Tranquility; below you'll find an overview of each one. | |\ | \___________________________________________________________________________ | | | Farming | | ___________________________________________________________________________| | / |/Farming is where it all begins, in more ways than one. It's the cornerstone | of the game's early development (although cows later take the crown as most | profitable), and it's likely to take the largest portion of your in-game | time. | | The concept behind farming is simple: plant crops, water them daily, and | wait for them to grow. When they mature, pick the fruit or vegetable from | them and sell it (or give it, or use it in a recipe - whatever you'd like | to do, though the majority of your crops will likely end up getting sold). | | In planting crops, there are a couple aspects to pay attention to. First | of all, pay attention to seasons. Different crops grow in different | seasons. If you try to plant a crop in the wrong season, the seeds will be | buried in the ground and never sprout. And if a crop is still growing when | the season ends, it'll be dead by the next morning - so take special care | when planting crops and pay attention to their growth times (for example, | don't plant a crop that takes 6 days to grow after the 22nd day of the | 28-day month). | | Secondly, there are two types of crops: there are one-time sprouting crops | and there are re-growing crops. One-time crops are crops whose soil is | returned to normal after picking them - a new crop can be planted in its | spot once it's picked. Re-growing crops are more like vines - when you | pick the fruit or vegetable, the vine stays behind and grows another fruit | after a few more days. Typically, re-growing crops are more profitable, as | the time to grow a second fruit from a single vine or stalk is usually | much shorter than the time to grow a whole-new crop. | | If this is still confusing, consider this example: potatoes vs. corn. | For potatoes, you plant a single seed in the ground, wait a few days and | pull the potato: one seed, one potato. For the corn, though, you plant | a single seed in the ground and a corn stalk grows. The corn grows from | this stalk, but when you pick the corn, the stalk remains - allowing | another ear of corn to grow a couple days later. | | Farming is especially prevelant in spring and summer, and has become more | relevant in fall in recent Harvest Moon games. Winter, though, is the down | season for farming - with snow on the ground, not much will grow, so make | sure you either have enough money saved up or enough animals in your barn | to keep you through winter. | | For more information on farming (specific crops, growth times, prices), see | the Farming section. | |\ | \___________________________________________________________________________ | | | Ranching | | ___________________________________________________________________________| | / |/Second only to farming comes ranching. Ranching (in my terminology at | least) is the animal side of running your farm. | | At the beginning of the game, you lack any of the necessary accouterments | begin running a ranch. However, these can be built by talking to the | carpenter (and paying him, of course). There are two ranch buildings: a | bird coop (which houses the chickens, ducks and silkworms) and | a barn (which houses the cows, goats, sheep and ostriches). Odds are you'll | build the bird coop first - it's cheaper, and the animals that live in it | are cheaper as well. | | After building the necessary buildings, Brownie Ranch in the village is the | place to go. initially you'll only be able to buy select animals and | products, but as you sell more ranch products (milk, eggs, etc.), they'll | grow as well. | | The chief reason for raising animals is that they yield enormous returns | on the investment: a single cow gives milk every day for weeks after the | last time it was bred. And they operate through all seasons as well, with | every animal giving products all the way through the winter. | | Most animals give products continuously once they're purchased. Cows are | slightly different in that they must have been bred within the past few | seasons in order to give milk. Once a cow stops giving milk, it must be | bred again before it will start. | | Every animal can be bred, though. Cows, sheep, horses and goats are bred | through the use of something called a "Miracle Potion". After using a | Miracle Potion on an animal and waiting a few weeks, it will give birth to | a baby of its own type. | | Chickens, ducks and ostriches are bred differently though - instead of | a potion, simply place one of their eggs in an incubator and wait a week. | After a week, a chick will hatch. After another week, the chick will mature | and start giving eggs of its own. | | For more information on the Animals, see the Animals section. For more | information on the buildings, see the 'Home Sweet Home' section. For more | information on having the buildings built, see the Carpenters' section | (under the Shops section). And for more information on Brownie Ranch, | see the shops section (also under the Shops section). | |\ | \___________________________________________________________________________ | | | Mining | | ___________________________________________________________________________| | / |/Beyond those two activities, there are several other ways to make money in | your spare time - they just require venturing a little further away from | your farm. | | The first of these is mining. Mining involves going to the mine and | breaking apart rocks, many of which hold ores, precious gems or other items | that can be sold or used in a variety of ways, such as jewelry-making. | | To mine, all you need is a hammer and some time. Enter the mine (locations | detailed below) and start breaking apart rocks. Try to work your way to | the staircase - this allows you to descend to the next level of the mine. | Lower levels of the mine hold better jewels and ores, and the bottom level | holds a special lake. When you're ready to leave, just approach the stairs | again. | | Holes operate differently: holes will drop you down a random number of | floors, making them a good option if you're trying to descend the mine | quickly. But, you can't ascend only one level: you can only ascend all | the way to the top, so if you're trying to hit a certain level the stairs | might be the better way to go. | | Remember, time passes in the mine just like outside, so keep an eye on the | clock. The setting and music won't change, so it's easy to lose track of | time. Another tip if you're trying to get down to the lower levels is to | figure out the path that involves breaking as few stones as possible. | What will most likely limit your descent isn't time: it's stamina. Using | that hammer that many times can deplete your stamina fast if you haven't | gotten any Power Berries yet, so try to calculate the most efficient path. | It can also be beneficial to bring some stamina-restoring food for | particularly deep treks into the mine. | | Tree of Tranquility adds one new feature to the standard mining framework. | Rather than simply digging and selling/using what you find, sometimes | you'll also discover small colored balls. These balls are gemstones, but | you won't know what gemstone they are until you have them appraised. To | have it appraised, take it to Mira at Maple Lake and show it to her. Note | that until you have a gem appraised, it will be identified in your rucksack | as just a "(color) Ball", but when you have it appraised it will | automatically change to whatever gem it is identified as. This is important | for some places where you actually need an unappraised gemstone (for | example, for one of the goddess tree recipes). | | There are two mines in the game: | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | The Small Mine | | The smaller mine (official name will come when it's released) is accessible | from the beginning. It has a total of 30 floors, and at the bottom there is | a small lake and a Power Berry. | | The first 9 floors contain mostly low-grade ores, mushrooms and pontata | roots. Floors 11 through 19 contain mid-grade ores and an occasional | gemstone, as well as more pontata roots and mushrooms. Floors 21 through 29 | contain almost exclusively rare ores and gemstones. | | Special floors in the small mine include the 19th floor, which contains | almost exclusively mushrooms, and the 25th floor, which contains almost | exclusively gemstones. The 10th, 20th and 30th floors also contain murals | of the goddess. | | The reference section contains a more comprehensive list of the floors of | the mine and the items that can be found. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | The Large Mine | | The large mine is substantially more difficult to access than the small | mine; it requires that you have completed four of the five rainbows | (detailed in the Goddess section). More information on this mine will be | posted when it becomes available. | |\ | \___________________________________________________________________________ | | | Foraging | | ___________________________________________________________________________| | / |/Foraging? How can foraging be a viable moneymaking option? What are we, a | bunch of squirrels? | | So many things grow in the woodlands around the village that foraging for | little goodies can actually bring in a substantial supplement to your | income early in the game. Mushrooms, herbs, and bamboo shoots are some of | the dozens of items that can be found growing in the wild around the | island. Some items, like specific herbs, actually sell for a notable amount | of cash, so if you find yourself with some free time, head up to the hills. | | These items serve other purposes as well: certain recipes require them, and | they also can make great gifts if you choose the recipient well. And while | you're at it, don't forget to pick some flowers for your prospective | spouses as well. | | A complete listing of all the forageable items, their sale prices, and | their locations is in the Reference section. | |\ | \___________________________________________________________________________ | | | Fishing | | ___________________________________________________________________________| | / |/Fishing is a favorite past time in Harvest Moon. After obtaining the | fishing rod from Toby, you'll be able to fish in any of the bodies of water | around the island: the ocean, the river, the lake, or the lakes at the | bottoms of the mines. | | The way fishing works has changed over the past couple iterations of the | Harvest Moon series, and it is not yet clear which method will be used in | Tree of Tranquility. However, suffice it to say that you cast the rod by | using the Fishing Rod tool while facing a body of water, and pull back the | line when you get a nibble (typically indicated by a sound, a vibration | or a visible indicator). | |\ | \___________________________________________________________________________ | | | Part-Time Jobs | | ___________________________________________________________________________| | / |/Tree of Tranquility introduces an interesting part-time job system to the | Harvest Moon franchise. Different stores in the village possess the ability | to allow you to perform part-time jobs for the store, doing small tasks and | receiving compensation. | | The benefits of these part-time jobs aren't limited to just monetary | rewards; if you work in the shop where you prospective spouse works or | lives, you'll gain affection points towards increasing their heart level. |\ | \___________________________________________________________________________ |_____________________________________________________________________________|